AI Insights · Timothy · April 2025
Top Slime Games on iOS in Ireland: Q1 2025 Insights
Explore the performance trends of the top slime games on iOS in Ireland during Q1 2025, featuring downloads, revenue, and active users.
In the first quarter of 2025, the top slime games on iOS in Ireland showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for these popular apps, with data sourced from Sensor Tower.
PlaySlime: Slime Simulator Game by Slime Simulator Studio saw its weekly revenue peak at $211 in mid-March, following a steady climb from the beginning of February. Downloads, however, experienced a decline from 237 to 83 over the quarter. The app maintained a stable base of weekly active users, starting at 1.8K and slightly decreasing to 1.9K by the end of March.
Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment experienced a gradual decrease in weekly revenue, starting at $86 and dropping to $25 by the end of March. Weekly downloads were minimal throughout the quarter, with a peak of 32 in mid-January.
Joy Slime: Stress Relief & ASMR by Slime Melody LLC maintained a consistent revenue stream, hovering around $30 to $40 each week, but recorded no downloads during the entire quarter.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a significant rise in downloads in early February, reaching 119, while revenue saw a peak of $76 in late February. Active users increased to 142 by mid-February before stabilizing around 73.
Jelly Toys - Slime Simulator by Sound Jedi Ltd. had a steady decline in active users, starting at 14 and ending at 7. Revenue similarly decreased, with no revenue recorded in the latter half of March.
These metrics highlight the dynamic nature of the app market in Ireland, with each game showing unique trends in user engagement and monetization. For more detailed insights, visit Sensor Tower's platform.